Design & CreativityenStandard

Introduction to UX Design: From User Research to Prototype Testing

by Trainica creator👤 Visit creator page

No ratings yet · 0 enrolled

🌐 Also available in:AR

Learn to research users, sketch wireframes, apply usability principles, and test prototypes with real people. By the end, you'll confidently move from a raw design idea to a validated, user-centered product ready for development.

What's included

📦4 modules
🖼12 narrated slides
6 quiz questions
📊Diagrams
🔊AI narration
🎓Certificate of completion
🌐Available in 2 languages
⏱️Standard · ~30 min
📱Self-paced, learn anywhere
♾️Lifetime access

What you'll learn

M1Understanding Your Users: Research and Empathy
  • Conducting Your First User Interview: Questions That Reveal Real Needs
  • Building a User Persona from Interview Data and Behavioral Patterns
  • Mapping the User Journey to Spot Pain Points and Opportunities
M2Translating Ideas into Wireframes3 quiz questions
  • Sketching Low-Fidelity Wireframes by Hand Before Touching a Screen
  • Using Figma to Build a Mid-Fidelity Wireframe from a Sketch
  • Applying Grid Systems and Visual Hierarchy to Organize Screen Layouts
M3Core Usability Principles Every Designer Must Know
  • Applying Nielsen's 10 Heuristics to Evaluate an Existing Interface
  • Designing Clear Navigation Flows That Reduce User Cognitive Load
  • Writing Microcopy for Buttons, Labels, and Error Messages That Actually Helps
M4Testing Simple Prototypes with Real Users3 quiz questions
  • Creating a Clickable Prototype in Figma Ready for a Usability Session
  • Running a 5-User Moderated Usability Test and Capturing Observations
  • Analyzing Test Findings and Prioritizing Design Changes with an Affinity Map